Self-directed Learning

Alt+Shift offers two types of web-based, self-directed learning related to our professional learning opportunities:

  1. Self-directed Learning Courses – a series of modules around one topic
  2. Quick Wins – individual modules focused on one high leverage practice

Both types of self-directed learning are available on this page.

Courses

Self-directed Learning Courses are a series of modules around one main topic that allow users to learn and try out new practices at their own pace.  The modules include a combination of video, text, and practice opportunities. 

Accessible Materials Made Right (AMMR)

If you want your websites, emails, presentations, and other messages to reach everyone, you must proactively develop content in a way that is accessible to all. Nearly 20 percent of the U.S. population has some form of disability that can affect vision, hearing, dexterity, mobility, and more. AMMR is available through a series of online modules (EduPaths). It was designed to help creators of digital content (e.g., administrators, school faculty, support staff, and technology specialists) improve the accessibility of documents and presentations. Accessible design eliminates barriers that prevent learners and other consumers from receiving information.

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AT Journey: Web Edition

Assistive technology (AT), defined as anything that supports learners in doing things they would not otherwise be able to do, can provide the traction learners need to succeed, but is often intimidating to educators who think of it as very specialized.  Staff participating in the AT Journey will be empowered to individually consider, select, and implement AT for their students, yet also recognize when additional perspectives (e.g., teacher, administrator, itinerant staff, paraprofessional, parent, etc.) are critical to this process.

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Quick Wins

Quick Wins are individual modules, each focused on one high leverage practice from an Alt+Shift professional learning opportunity.  Quick wins include a combination of video, text, downloadable resources, and practice opportunities.  They are designed for quick consumption, immediate implementation, and high impact.

Alternative Text for Digitally Accessible Materials

Add descriptions to graphics to make them accessible to those who can’t see them.
Approximate Time to Complete: 18 minutes
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Learning Trajectories Approach to Help All Students Progress in Math

This approach can help educators understand why students are struggling, what students understand, and where to begin instruction and remediation.
Approximate Time to Complete: 20 minutes
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Math Accessibility Framework

The framework can assist in planning for students with disabilities who struggle in math, as well as other subject areas.
Approximate Time to Complete: 10 minutes
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Universal Core Vocabulary

Core vocabulary offers a way for providers to support communication both individually and as a classroom-wide Tier 1 foundational support.
Approximate Time to Complete: 15 - 20 minutes
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